Welcome to Proof of Concept, a publication for creative builders and entepreneurs.
You can subscribe here on Substack.
I write a newsletter creative processes. You'll find me write a few different types of pieces:
- 52: Computing Experience: The Other CX
- 51: Make Time For Greatness
- 50: How Technical Constraints Inspired a Video Game Developer Create a New Genre
- 49: Talks That Shaped My Philosophies
- 48: WTF is a Product Designer?
- 47: What's Exciting About Web 3.0
- 46: Go For Broke: Create Like You Have No Money
- 45: Screens Were a Mistake: Work Analog
- 44: The Types of Rest You Need to Stay Productive
- 43: Let's Talk Venture Studios (Again)
- 42: Quick Capture to Maximize Actionability
- 41: Let's Talk About That Second Brain
- 40: Spotting High Potential, High Trajectory People
- 39: Building Trust Through Consistency
- 38: The Infinite Slide Deck
- 37: The Joey Banks Weekend
- 36: Writing with Obsidian
- 35: The Future Reunion
- 34: Activating the Entrepreneurial Spirit
- 33: Design Management Q&A
- 32: Sketch. Scan. Build
- 31: Working With Two iPads (Seriously)
- 30: Who are your backers?
- 29: The House of Medici is Back, and They Love Cryptoart
- 28: Personal Automation With Slack and IFTTT
- 27: Capturing Moments, Not Storing and Editing Them
- 26: Boundaries in Digital Labor
- 25: Building a Design and Tech Community in the Desert
- 24: The Role of Humility in Team Development
- 23: The Marvel Cinematic Universe as Roadmap
- 22: Systems Design Before Design Systems
- 21: Plotting The Year With a Bullet Journal
- 20: 2020 Reflection and Onward
- 19: Can Projects Recharge You? An Approach to Creative Recharge
- 18: Your Career Hype Doc
- 17: The Leadership Tree Exercise
- 16: Embracing Boring Days
- 15: Acquire Capital, Invest Creatively
- 14: Less Than You Need To Start
- 13: Common Goals as Competitors
- 12: Seeking the New Third Place
- 11: Concept Development on a Budget
- 10: Fueling Creativity with Mind Maps
- 09: How I Turned My Television Into a Creative Box
- 08: Low Key, High Risk: The Super Chill Side Hustle Method
- 07: Prototyping and Experimenting Chronic Disease
- 06: The Lessons Learned From Teaching
- 05: Striving For Imperfection
- 04: There's Always More Cheese
- 03: What's Your Story Arc?
- 02: 10 Years is a Really Long Time
- 01: Welcome to Proof of Concept
- Max Nussenbaum: Program director for ODW who inspired and held me accountable t o writing
- Tom White
- Brie Wolfson